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    🚀 WebUIX 1.0.0 Released: Native HTML/CSS UI Workflow for Unreal Engine

    dashixiong·Announcements·2026/06/27 09:36
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    🚀 WebUIX 1.0.0 Released: Native HTML/CSS UI Workflow for Unreal Engine

    💬 Discord: Join 🎬 Video Link: Demo video 📘 Documentation Link: WebUIXDoc 🎮 Playable Demo Link: Demo 🧭 Join the forum for discussion, feedback, & suggestions: Forum

    WebUIX 1.0.0 is now available.

    WebUIX is a native HTML/CSS UI plugin for Unreal Engine. It is not a browser wrapper and does not depend on CEF, Chromium, or a JavaScript runtime. HTML/CSS parsing, style computation, layout, display-list generation, and RHI rendering all run inside Unreal, with UMG, Blueprint, and C++ integration.

    This 1.0.0 release focuses on making WebUIX ready for broader project use: editor workflow, demo content, startup/loading screens, localization, mobile behavior, rendering quality, and runtime performance.

    ✨ Basic Info

    • 🧩 Plugin: WebUIX
    • 🏷️ Version: 1.0.0
    • 🛠️ Engine: UE 5.0+
    • 💻 Platforms: Win64 / macOS / Linux / Android / iOS
    • 🌐 Tech: Native HTML/CSS Runtime, UMG, Blueprint, C++, RHI
    • 🚫 Positioning: No CEF, no Chromium, no JavaScript runtime

    🎯 Use Cases

    • 🎮 In-game HUDs, main menus, pause menus, and settings screens
    • 🎒 Inventory, shop, quest, event, and announcement UI
    • 🖥️ Startup screens, map loading screens, and async loading overlays
    • 🎨 Complex visual UI authored with familiar HTML/CSS structure
    • 🔁 Native UI that needs Blueprint / C++ event integration
    • 📱 Shared UI resources across desktop and mobile projects

    🔥 Update Highlights

    • 🧰 Editor workflow improvements: WebUIX Widget, component editing, Loading Studio, and demo assets have been refined for a workflow closer to native Unreal assets.
    • 🎮 Updated demo content: Built-in demos, HUD pages, template directive pages, and 3D Widget samples have been reorganized for easier review and testing.
    • 🖥️ Startup and loading screen improvements: Loading Screen Studio, startup preload, map loading UI, and runtime test flows are now more complete for branded project loading screens.
    • 📊 LoadingConfig alignment: Mobile startup now continues through WebUIX loading configuration, including progress, status text, and minimum display timing for better desktop/mobile consistency.
    • 🌍 Localization polish: Editor pages, startup/loading pages, demo content, and runtime text have been organized around localization-friendly text resources.
    • 📱 Mobile behavior improvements: Touch, input, loading, multi-touch, drag, scroll, and runtime behavior have been tightened for Android and iOS usage.
    • 🎨 Rendering quality upgrades: Rounded corners, borders, text clarity, linear-space blending, and backdrop-filter paths have been improved for smoother UI edges and layered effects.
    • Runtime performance work: Animation, scrolling, click refresh, template rendering,

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