🚀 WebUIX Released: Native HTML/CSS UI for UE
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🚀 WebUIX Released: Native HTML/CSS UI for UE
**WebUIX** is now available: a **native HTML/CSS UI plugin** for Unreal Engine. It is not a WebView, CEF/Chromium wrapper, or JavaScript runtime. It parses HTML/CSS inside UE, renders to RHI targets, and presents through Slate/UMG.🛒 Fab Store: WebUIX on Fab
📘 Documentation: WebUIX Documentation
🎮 Playable Demo: Download Windows Demo
💬 Forum: Join the Forum
🎬 Demo Video:
✨ Basic Info
- 🧩 Plugin: WebUIX
- 🏷️ Version: 0.2.0
- 🛠️ Engine: UE 5.0 - 5.7
- 💻 Platforms: Win64, macOS, Linux, Android, iOS
🎯 Use Cases
- 🎮 Game HUDs
- 🧭 Menus/settings
- 🎒 Inventory, shop, quest UI
- ⏳ Startup and map loading
- 🔁 Data-driven UMG UI
- 🧪 HTML/CSS UI prototypes
🔥 Highlights
- 🧱 Native pipeline: HTML/CSS -> DOM -> Style -> Layout -> RHI -> UMG
- 🔗 Blueprint integration: call
UFUNCTIONs withOnClick="FunctionName" - 🎨 CSS UI: box model, flex, position, radius, gradients, shadows, filters, transforms, animation
- 🧬 Template binding:
{{Model.Health}},{{loc:key|Fallback}},{{UE::FPS}} - 🧰 Built-in components: modal, tooltip, free drag, drag grid, animation watch
- 🛠️ Editor tools: HTML/CSS assets, editor, DOM Inspector, Dirty Region view, Loading Screen Studio
⚠️ Not an Embedded Browser
WebUIX is not for browsing web pages. It does not provide JavaScript, DOM Web APIs, or browser plugins. It is for native UE game UI with an HTML/CSS workflow.
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